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GZDoom 16 sprite rotations Part 2GZDoom is a fork of the ZDoom source port created by Christoph Oelckers (Graf Zahl), who still oversees its development. First released in GZDoom is the most popular source port because it enables a lot of more modern graphical options and has huge mode support. But, it tweaks some. Classic first-person-shooter engine for all classical Id games. GZDoom is a source port for the modern era, supporting current hardware and operating systems.
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